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Next Patch Update

PostPosted: Mon Jul 05, 2010 8:23 pm
by [N]Lancier
Darsh wrote:Messieurs,

La patch sortira le 14 juillet/Le patch is comming the 14th July!

Préparez vous à la GUERRE!!! ;)

http://www.histwar.org/forum/index.php/ ... l#msg65738
? :roll:

Re: Next Patch Update

PostPosted: Sat Jul 10, 2010 8:55 pm
by [N]Lancier
JMM wrote:
I replaced the library DirectPlay by rakNet.
A library is a part of program in charge of one task.. here the transfer of informations.

You can play without Hamachi which is an external server.
Hamachi is able to make easier the connection, no more (you haven't to setup your router or other Firewall)
We made several tests with/without Hamachi.

Hope it's clear...

JMM

Any [N] interested in HLG Multiplayer battle as jmm says it is working well with the upcoming patch on wednesday,14 july. I played 1 game MP and it is really fun. I don't plan to play any pbem games but MP, yes. :drunk:

Re: Next Patch Update

PostPosted: Tue Jul 13, 2010 5:03 am
by Somerset
if you gents playin it pls see this topic http://www.histwar.org/forum/index.php/ ... l#msg66235 so we can make interclan battles.

Re: Next Patch Update

PostPosted: Tue Aug 17, 2010 4:21 am
by [N]Lancier
Patch02c : http://www.histwar.org/mods/download.php?id=58

List of Changes Version 2c

* Fixes errors on the following topics:
-Visibility
-calculus CEH in analysis / synthesis
-initializations of munitions (unit eventually forced out of Map)
-display with the option 'inaccurate'
-searching of bridge (during flight, abandonment of the battlefield)
-units blocked in Forest during initializing
-placement of 3D model of Staffs
-texts to replace "order / orders?"
-formation in relation to the doctrine
-order of defense for corps : new control movement / line of defense
-displayed as described in the manual (for Army and Corps)
a/ Number of artillery units with low level of ammunition
b/ number of infantry units with low level of ammunition
-immediate orders (not active version 2a/2b)
a/ resumed the march (corps)
b/ limber/unlimber (artillery)
c/ rallying units corps or unit)

* critical issues (possible crash)
-trajectory of cannons (for some OoB)
-fall of 3D models
-control of melee with river

* Reinforcement
-New management reinforcements
-All reinforcement units begin with fatigue = 50%

* Improvements
-Recalculation of the results for the fighting "Rear Guard"
-new display for phase progression of a corps (colored indicators)
-best reactivity of Grand Tactical AI

* Play by email
-Video playback in normal mode (continue mode)

* Network play
-error code more explicit
-control of colored spot for line of operation
-results displayed for all players at the end of game
-more robust system for incoming players during game

* Cosmetics
-Red feather for aides de camp missing
-adding additional support to see the new codes (F7)
-display "next order" for the corps
-display theoretical arrival time for reinforcment
-display help for "Quick Order"
-red bag for intercepted message (2D view)
-retreat with column of platoon (instead of marching column)
-display of final résults (standard bearer)

* Editor Order of Battle
-Added [R] behind the name of a unit (Identification of reinforcements)
-Added 3 sliders to set the time of reinforcement (Day, Hour, Minute)

JMM

Re: Next Patch Update

PostPosted: Tue Aug 17, 2010 10:30 am
by [N]Tactacus
On my return lancier i will buddy up with you and get the game,however i atill worry about spending 2 hours looking at a 2D map,i just cannot get my head round it.

Re: Next Patch Update

PostPosted: Tue Aug 17, 2010 11:16 am
by Somerset
srry i chime in cause more crowded the teams more enjoyable the league is :grin:

tac mate dont be prejudiced pls cause i know u ll like it. Infact most N ll ...
you dont play with 2d for 2 hours :mardybum: you ll use 3d. I mean when people be more experienced or become familiar with the game they more use the 3d map. Best is you can switch corps with your team mate and pass on some or all of them ...you can use TeamSpeak or Xfire while playing or only use ingame message system which seems very historic. You dont have to form even number teams, 1v4, 2v4 ... all variations are playable and fun. So you 2 or hopefully more if they come ll have fun.Anyway, thats really a great game for most NBC (we have more Histwar members than NTW now :lol: ) and i am sure you ll like it too, ask VC mate, he s the pro translator and tester of histwar.
see u there Tac...Lancier as N representative ll post your team on the league page soon.

new mod PeninsularWarMod designed by the Team PWGM:
http://www.histwar.org/mods/download.php?id=57

Madrussian's Mod is here: http://www.histwar.org/mods/download.php?id=47

Re: Next Patch Update

PostPosted: Tue Aug 17, 2010 2:42 pm
by [N]Tactacus
np Naplrd, i maybe made the comment in haste as im judging it from when i beta tested it,but obviously it will of improved alot since then.It seemed very technically heavy to setup a game too which put me off.
No fear m8 i will be on it when i return i just fear the learning curvelol,it seems dougie is finding his feet though :charge:

Re: Next Patch Update

PostPosted: Tue Aug 17, 2010 3:36 pm
by Somerset
i have this game since its released but i am still a rookie ... we ll learn to together :cool: while competing :fist:
c you mate i am be happy you ll be htere.
Xfire - www.xfire.com/download/ its not necessary but histwar MP has a group there (JMM there as well) if you come there we ll meet more easily otherwise we can use the nwg forum-chat box for battle arrangements.

Re: Next Patch Update

PostPosted: Tue Aug 17, 2010 7:42 pm
by [N]Lancier
My my Corp commander, my trainer, myTROM tourney partner becoming now my Les Grognards league partner !
:drunk:
On my return lancier i will buddy up with you and get the game,however i atill worry about spending 2 hours looking at a 2D map,i just cannot get my head round it.

we can drink or chat with others on TS while having the battle :wink:

Re: Next Patch Update

PostPosted: Wed Aug 18, 2010 10:27 am
by [N]Tactacus
Indeed sir i shall get a special bottle of whiskey for our first game,and have a toast to the first cannon salvo!!! :drunk: