V3.1 Patch

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V3.1 Patch

Postby [N]Avon Ulysses » Sat Jun 15, 2013 7:15 pm

Here is the patch.
After many delays & excuses.
I won't repeat them here, but they cover the full gamut from death to (new) life & everything in between.


Installation.
Extract the '.exe' before installing
you need to show the patch where napoleon is installed if it's not at the default.
After install run as usual.
The launch screen should now say v3.1 if you have installed correctly.


Changes for v3.1

Here is a list of the changes coming in v3.1. It is not exhaustive, I don’t propose to list every minor stat’ change.

Infantry
Slightly faster movement
Slightly faster fire rate (to compensate for move increase)
Faster charge for Grenadiers
A few more inspiring units.

Cavalry
Slightly faster movement.
Acceleration decreased.

Artillery
Faster movement, heavy guns getting the biggest boost.
Slightly faster pivot
Faster canister reload.
Slightly tighter canister blast cone
More canister pellets for 8pdr & heavier guns
More accurate rounds hot
Slightly faster reload for roundshot.

Morale
Rally time reduced from 90 to 60 seconds
Under musket fire debuff reduced
Effect of recent casualties reduced slightly
Charge debuff increased (to compensate for other changes).
General dead from 0 to +1 (compensates for loosing ‘general is alive’ bonus)

Fatigue
Running cost reduced by 10%
Recovery rate increased by 20%
Melee/Charge cost increased
Melee effect of exhausted reduced

Extra units
Ottoman heavy Lancer, horse artillery & guerrilla infantry
Naples: Negro infantry unit
Spanish: Elite Dragoon, additional guard unit
Replaced DLC units: French 5th Hussars, 7th Lancers

Miscellaneous
This is not a complete list.
There were many small stat changes, as well as units size, cost & max’ number of units alterations.
This is where many of Cosak’s tweaks, & input by Uxbridge on the Spanish & Ottomans, was included.

Square bonus reduced (substantially)
General’s defence reduced
Gods & Czar’s gentlemen file spacing reduced
Most Elite infantry have lost ‘national characteristics’ fire reductions
New Ottoman & Spanish uniforms
Cossacks increased charge, reduced defence
Extra ranks firing issue (mainly Ottomans) addressed
Ottoman cavalry better shooting
Saxon cavalry slightly cheaper
Limit on number of British line.
Some Spanish units increased in size.
Adjustments to road movement (faster).
Terrain effects smoothed out.


Sorry but no campaign update, that Lord is still out of action.
We hope for his work sometime soon.

Download

http://www.mediafire.com/download/yw6dp ... er_3_1.rar
'Illegitimi non carborundum'


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[N]Avon Ulysses
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Re: V3.1 Patch

Postby [N]Fullin » Sun Jun 16, 2013 5:42 am

Thank you Avon.
Thank you Lordz.
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Re: V3.1 Patch

Postby Hannibalic » Sun Jun 16, 2013 7:11 am

Nice job guys..now I have a whole new way to get my ass handed to me...
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Re: V3.1 Patch

Postby [N]Tactacus » Mon Jun 17, 2013 12:43 pm

The naples way :) even the chicken george battalion sttod up well.
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Re: V3.1 Patch

Postby [N]Fullin » Mon Jun 17, 2013 6:33 pm

Blackoleon

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Re: V3.1 Patch

Postby Hannibalic » Tue Jun 18, 2013 2:09 am

[N]Tactacus wrote:The naples way :) even the chicken george battalion sttod up well.


Touche`...GG
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Re: V3.1 Patch

Postby Hannibalic » Tue Jun 18, 2013 2:14 am

[N]Fullin wrote:Blackoleon

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aka nappyoleon
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Re: V3.1 Patch

Postby [N]Harout » Tue Jun 18, 2013 1:59 pm

Oh yes thanks alot for the dlc units, especialy the 5th hussar with that briliant uniform. I love it when more units are provided for the romantic :charge:
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Re: V3.1 Patch

Postby [N]GoldSabre » Fri Jun 21, 2013 12:12 am

Good deal and thanks for your work. I do wish you guys had a slightly more cosmopolitan attitude. :doh:
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Re: V3.1 Patch

Postby [N]Legless Lannes » Fri Jun 21, 2013 1:27 pm

Tac's cosmopolitan, he reads it whenever he's getting his perm done. :grin:
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